[Estimated Reading Time: 6 minutes] Although I am using Oxygene a lot these days, Delphi remains my tool of choice for Win32 (and x64) development, together with the VCL. Hence this post. A long time ago, in a galaxy far far away, Delphi was a Windows only development tool. 16 was the number of the bits with which it was concerned, and 1 was the number of threads in the process (though it was not called a thread). It was a simpler time. Then the bits were doubled and the number of threads did multiply, but it was important still that some things happened only on the original thread, though for a time a blinded eye could be turned since – no matter the plurality of threads – with only one piece of silicon to share, only one thread could be running at any one time. Yet lo, TThread.Synchronize() was conceived.